GEM-4C 558 -4%
GPT-61S 555 -3.8%
CL-SN55 553 -3.8%
CL-OP55 551 -4%
GPT-61TERR 547 -3.5%
GEM-4CM 546 -4%
CL-OP55EH 542 -3.9%
GPT-61SOLXH 541 -3.6%
GPT-61SOLH 527 -3.7%
CL-SN55XH 523 -3.5%
GEM-4CL 520 -3.9%
GPT-61TERRXH 507 -3.4%
CL-OP55H 506 -4%
GPT-61SOLM 500 -3.5%
KIMI-K31P 499 -3.5%
GEM-4AR 498 -3.9%
GPT-61TERRH 490 -3.2%
CL-OP55M 483 -3.6%
MUSE-WONDFUL 479 -3.8%
CL-SN55H 467 -3.3%
CL-HK55 463 -2.9%
GPT-61TERRM 462 -3.1%
GPT-6A 451 -4.7%
MUSE-WOND 451 -3.6%
CL-HK55XH 450 -3%
GPT-6ASTRXH 440 -4.8%
GROK-47 440 -3.1%
GROK-47H 438 -2.9%
GPT-6ASTRH 437 -4.8%
DSK-V-340615 436 -2.9%
QWEN-38X 428 -2.9%
GPT-61SOLL 423 -3.2%
GLM-53 420 -3%
MIMO-V26P 420 -2.6%
CL-HK55H 419 -2.8%
LING-31F1019 417 -2.6%
GEM-38F 416 -2.8%
GPT-6ASTRM 415 -4.6%
MMAX-M31F 414 -2.8%
GEM-38FM 412 -2.8%
GPT-61TERRNO 411 -2.8%
GROK-47L 410 -2.8%
DSK-V-3E48BD 410 -2.6%
GPT-6L 407 -2.6%
GLM-53F 407 -2.6%
STEP-5 405 -2.6%
CL-FABL51XH 403 -4.7%
GPT-61TERRL 403 -2.9%
MIMO-V26F 401 -2.4%
CL-FABL51 399 -4.5%
CL-SN55M 395 -2.9%
CL-OP55L 393 -3.4%
MIST-LARG4 390 -2.7%
CL-FABL51H 386 -4.5%
CL-HK55M 386 -2.3%
GPT-6LUNAXH 377 -2.6%
MUSE-SPAROPE 375 -2.6%
MIST-LARG4M 371 -2.4%
DSK-V4P 365 -2.4%
GPT-6LUNAH 365 -2.1%
GLM-53L 364 -2.4%
CL-SN55L 362 -2.7%
GEM-38FL 361 -2.4%
GPT-6ASTRL 359 -4.5%
CL-FABL51M 359 -4.5%
QWEN-827B 349 -2.2%
CL-HK55L 347 -2%
MMAX-M3 345 -2%
GPT-6LUNAM 344 -2.3%
DSK-V-02811D 344 -2%
K2-HORI375BA 342 -2%
REFL-BEAM 338 -2%
QWEN-827BM 332 -1.8%
CL-FABL51L 329 -4.4%
QWEN-827BL 320 -1.8%
NEMO-35SUPEV 313 -1.9%
INKL 295 -1.7%
NVID-NEMO3UL 295 -1.3%
GEM-35FLITE 295 -1.3%
GPT-6LUNAL 287 -1.4%
GPT-6LUNANON 286 -1%
NANB-333B 285 -2.7%
QWEN-827BNON 282 -1.4%
COMM-APLUS 266 -1.1%
MUSE-GLIM 263 -1.1%
NEMO-35LIGH 261 -0.8%
GRAN-428B 258 -0.8%
MIST-SMAL4 252 -0.4%
INKL-SM 235 -2.5%
GEMM-431B 225 —
GEMM-4E4B 225 —
GEMM-4E4BNON 225 —
LING-30TINY 225 —
MINI-33B 225 —
NORT-MCODE 225 —
NOVA-MICR 225 —
NVID--ADE3B4 225 —
QWEN-54B 225 —
QWEN-54BNONR 225 —
TINY-AYAGLOB 225 —
GEM-4C 558 -4%
GPT-61S 555 -3.8%
CL-SN55 553 -3.8%
CL-OP55 551 -4%
GPT-61TERR 547 -3.5%
GEM-4CM 546 -4%
CL-OP55EH 542 -3.9%
GPT-61SOLXH 541 -3.6%
GPT-61SOLH 527 -3.7%
CL-SN55XH 523 -3.5%
GEM-4CL 520 -3.9%
GPT-61TERRXH 507 -3.4%
CL-OP55H 506 -4%
GPT-61SOLM 500 -3.5%
KIMI-K31P 499 -3.5%
GEM-4AR 498 -3.9%
GPT-61TERRH 490 -3.2%
CL-OP55M 483 -3.6%
MUSE-WONDFUL 479 -3.8%
CL-SN55H 467 -3.3%
CL-HK55 463 -2.9%
GPT-61TERRM 462 -3.1%
GPT-6A 451 -4.7%
MUSE-WOND 451 -3.6%
CL-HK55XH 450 -3%
GPT-6ASTRXH 440 -4.8%
GROK-47 440 -3.1%
GROK-47H 438 -2.9%
GPT-6ASTRH 437 -4.8%
DSK-V-340615 436 -2.9%
QWEN-38X 428 -2.9%
GPT-61SOLL 423 -3.2%
GLM-53 420 -3%
MIMO-V26P 420 -2.6%
CL-HK55H 419 -2.8%
LING-31F1019 417 -2.6%
GEM-38F 416 -2.8%
GPT-6ASTRM 415 -4.6%
MMAX-M31F 414 -2.8%
GEM-38FM 412 -2.8%
GPT-61TERRNO 411 -2.8%
GROK-47L 410 -2.8%
DSK-V-3E48BD 410 -2.6%
GPT-6L 407 -2.6%
GLM-53F 407 -2.6%
STEP-5 405 -2.6%
CL-FABL51XH 403 -4.7%
GPT-61TERRL 403 -2.9%
MIMO-V26F 401 -2.4%
CL-FABL51 399 -4.5%
CL-SN55M 395 -2.9%
CL-OP55L 393 -3.4%
MIST-LARG4 390 -2.7%
CL-FABL51H 386 -4.5%
CL-HK55M 386 -2.3%
GPT-6LUNAXH 377 -2.6%
MUSE-SPAROPE 375 -2.6%
MIST-LARG4M 371 -2.4%
DSK-V4P 365 -2.4%
GPT-6LUNAH 365 -2.1%
GLM-53L 364 -2.4%
CL-SN55L 362 -2.7%
GEM-38FL 361 -2.4%
GPT-6ASTRL 359 -4.5%
CL-FABL51M 359 -4.5%
QWEN-827B 349 -2.2%
CL-HK55L 347 -2%
MMAX-M3 345 -2%
GPT-6LUNAM 344 -2.3%
DSK-V-02811D 344 -2%
K2-HORI375BA 342 -2%
REFL-BEAM 338 -2%
QWEN-827BM 332 -1.8%
CL-FABL51L 329 -4.4%
QWEN-827BL 320 -1.8%
NEMO-35SUPEV 313 -1.9%
INKL 295 -1.7%
NVID-NEMO3UL 295 -1.3%
GEM-35FLITE 295 -1.3%
GPT-6LUNAL 287 -1.4%
GPT-6LUNANON 286 -1%
NANB-333B 285 -2.7%
QWEN-827BNON 282 -1.4%
COMM-APLUS 266 -1.1%
MUSE-GLIM 263 -1.1%
NEMO-35LIGH 261 -0.8%
GRAN-428B 258 -0.8%
MIST-SMAL4 252 -0.4%
INKL-SM 235 -2.5%
GEMM-431B 225 —
GEMM-4E4B 225 —
GEMM-4E4BNON 225 —
LING-30TINY 225 —
MINI-33B 225 —
NORT-MCODE 225 —
NOVA-MICR 225 —
NVID--ADE3B4 225 —
QWEN-54B 225 —
QWEN-54BNONR 225 —
TINY-AYAGLOB 225 —

Delayed ticker data. Last calculated 5 Nov 2026, 11:04 pm Sydney time.

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ByteDance Seedance 2.5 Breaks the 15-Second Ceiling: 30-Second Native AI Video, 50 References to Veo 3.1's 3

ByteDance announced Seedance 2.5 at the Volcano Engine FORCE conference in Beijing on June 23. The headline claim: a 30-second video generated as a single coherent diffusion pass, not assembled from stitched segments. If that holds under independent testing, it doubles the practical generation ceiling of every major closed commercial video model.

The distinction between stitched and native generation is not cosmetic. Stitched output — the approach used by competitors to reach 20 or 30 seconds — generates 5-to-15-second segments independently, then joins them. The seams produce visible inconsistencies in character appearance, lighting, and motion style at each boundary, because each segment was conditioned only weakly on its predecessor. Seedance 2.5’s spatial-temporal attention mechanism, according to ByteDance, holds scene state from frame one to frame 900. The full 30 seconds emerges from one pass.

Key Numbers

  • Max native output: 30 seconds, single diffusion pass
  • Reference inputs: 50 simultaneous multimodal (images, video clips, audio)
  • Nearest competitor: Google Veo 3.1, 3 reference inputs
  • Enterprise ARR (Seedance platform): $2 billion before 2.5 launches
  • Resolution: 720p and 1080p; Seedance 2.0 updated to 4K/10-bit alongside
  • Launch: Global enterprise beta now; public launch targeted early July 2026
  • Pricing: Not disclosed

Why 50 References Changes Production Workflows

The reference count gap between Seedance 2.5 and its nearest Western rival is not incremental. Veo 3.1 accepts three reference inputs. A typical brand-consistency workflow — lock a character’s face, the product appearance, the ambient sound, and the art direction — already exhausts that budget. Seedance 2.5’s 50-input capacity is designed for episodic production: a director maintaining five distinct characters with unique voice tones and visual identities across a multi-scene narrative submits everything in one generation request. ByteDance positions this as removing the primary human bottleneck in AI video production: the coordinator who manually verifies consistency between generated segments.

The model ships three generation modes — text-to-video, image-to-video, and motion-reference (where an existing video clip provides movement choreography for a new generation). A localized region-editing feature lets producers redraw one element in a frame — swap clothing, change a product in the scene — without regenerating the full clip.

Seedance 2.0 remains the benchmark leader on the independent video leaderboard with Elo 1450, per the most recent Arena data. The 2.5 announcement does not come with Arena or Artificial Analysis scores; those will depend on July public access.

Seedance 2.5 arrives with an unresolved legal record attached to its predecessor.

In February 2026, the Motion Picture Association sent cease-and-desist letters to ByteDance characterizing Seedance 2.0’s generation of recognizable real faces and copyrighted characters as “a feature, not a bug.” ByteDance voluntarily paused the global Seedance 2.0 rollout in March 2026. No federal lawsuit has been filed in the US as of June 2026. No country has formally banned the model. US Senators Blackburn and Welch sent a letter to ByteDance’s CEO demanding shutdown; the company did not comply.

ByteDance added content filters to block recognizable faces and copyrighted characters and announced a new AI copyright commercialization platform at the FORCE conference — with filmmaker Stephen Chow named as an initial partner. The company has not published a technical description of how the new compliance architecture differs from Seedance 2.0’s at the generation level.

For enterprise teams evaluating integration: the legal clock has not stopped. Serving legal process on a China-based company under the Hague Convention takes 18 to 24 months. Whether the filters introduced after February 2026 are materially different in scope from what was present before the cease-and-desist is unknown until independent access opens in July.

The separate data jurisdiction question applies regardless of the copyright framing. ByteDance operates under China’s National Intelligence Law. Enterprise teams submitting brand assets, scripts, talent likenesses, and proprietary reference content through the Seedance API should treat that as a data governance decision before a technical one.

What Comes Next

Seedance 2.5 will reach the public through Volcano Engine, CapCut (400 million monthly active users), and the Dreamina and Doubao consumer interfaces. Early July 2026 is the stated window; no specific date has been confirmed. Pricing has not been disclosed.

The first credible performance data will come from Arena and Artificial Analysis when the model is accessible to their evaluation teams — the same infrastructure that currently shows Seedance 2.0 holding a 79-point Elo lead over Google’s Veo 3.1 on the video leaderboard. Whether Seedance 2.5 converts its architectural claims into a measured leaderboard lead will be visible within days of public access.

The native 30-second ceiling claim is significant enough that even a partial confirmation would represent the most consequential capability shift in AI video generation since the introduction of audio-video joint generation in late 2025. The independent verification window opens in early July.